The Big ? Unit (B?U)

big unitIn this unit students will begin there journey through Digital Voices by exploring 21st Century skills, digital tools, language, history and culture.

The main theme to this course will revolve around a “big ?” Students are to investigate a theme of their choice and propose women’s they would like to investigate further. Such as, why is food so expensive in Northern Manitoba communities? Or why is there a significant French community in Winnipeg.

Culture: The system of shared beliefs, values, customs, behaviours, and artifacts that the members of society use to cope with their world and with one another, and that are transmitted from generation to generation through learning (p7).
This is a complex definition and points to four important characteristics stressed by cultural relativists:
symbolic composition,
systematic patterning,
learned transmission,
societal grounding.

Source: U of M

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Storytelling is the conveying of events in words, images and sounds, often by improvisation or embellishment. Stories or narratives have been shared in every culture as a means of entertainment, education, cultural preservation and to instill moral values. Crucial elements of stories and storytelling include plot, characters and narrative point of view.

Storytelling is a means for sharing and interpreting experiences. Stories are universal in that they can bridge cultural, linguistic and age-related divides. Storytelling can be used as a method to teach ethics, values, and cultural norms and differences. Learning is most effective when it takes place in social environments that provide authentic social cues about how knowledge is to be applied. Stories provide a tool to transfer knowledge in a social context.

Source: Wikipedia/storytelling
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Digital media is a form of electronic media where data are stored in digital (as opposed to analog) form. It can refer to the technical aspect of storage and transmission (e.g. hard disk drives or computer networking) of information or to the “end product”, such as digital video, augmented reality, digital signage, or digital art.
Wikipedia/digital media
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