Augmented Reality Unit


This is a self-directed media course of studies for students in grades 11 and 12.

Augmented reality (AR) is a live, copy, view of a physical, real-world environment whose elements are augmented (or supplemented) by computer-generated sensory input such as sound, video, graphics or GPS data. It is related to a more general concept called mediated reality, in which a view of reality is modified (possibly even diminished rather than augmented) by a computer. As a result, the technology functions by enhancing one’s current perception of reality.  By contrast, virtual reality replaces the real world with a simulated one. Augmentation is conventionally in real-time and in semantic context with environmental elements, such as sports scores on TV during a match. With the help of advanced AR technology (e.g. adding computer vision and object recognition) the information about the surrounding real world of the user becomes interactive and digitally manipulable. Artificial information about the environment and its objects can be overlaid on the real world. – wikipedia

Students will develop a plan to implement AR throughout the building of SIsler.  Students will need to develop the following three requirements of media production:  pre-production, product and post-production.   Students must develop a plan of action, including due dates, assessment, project, etc) and document the learning process.


Augmented reality (AR) is cutting-edge technology that allows for a digitally enhanced view of the real world, connecting you with more meaningful content in your everyday life. With the camera and sensors in a smartphone or tablet, AR adds layers of digital information – videos, photos, sounds – directly on top of items in the world around us.

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From exploring a new city with helpful tips to discovering additional content within the pages of a magazine, the possibilities for AR are nearly endless.

With AR, it is easy to have a great digital experience on top of interactive magazines, ads, packaging, business cards and other items.

  • Explore a new city with helpful tips to discover even more
  • See videos play on top of advertising in magazines or on posters
  • Watch as food packaging comes alive with links to helpful recipes
  • Instantly buy items straight from your phone just by scanning your favorite magazine or catalog
  • Share an interesting article that you read immediately with your friends via social media


Students are to meet with Mr. Leduc to come up with the criteria and assessment for the following three areas:

Pre-Production (could consist of the following):

  • research:
  • exemplars:
  • brainstorming:
  • documenting:
  • mind-mapping:
  • web portfolio:
  • pitch:
  • drawing/sketches:
  • maps:
  • storyboards
  • reflection videos
  • screen shots


  • reflection videos
  • screen shots
  • video documentary
  • implementation
  • developing new or using existing markers in the school


  • reflection videos
  • screen shots
  • self-assessment
  • peer feedback
  • teacher assessment